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Rolling up PRs in the queue #20677
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Rolling up PRs in the queue #20677
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Signed-off-by: Peter Atashian <retep998@gmail.com>
Add check to ensure trait bounds are only placed on ty_param
This warning has been around in the compiler for quite some time now, but the real place for a warning like this, if it should exist, is in Cargo, not in the compiler itself. It's a first-class feature of Cargo that multiple versions of a crate can be compiled into the same executable, and we shouldn't be warning about our first-class features.
This warning has been around in the compiler for quite some time now, but the real place for a warning like this, if it should exist, is in Cargo, not in the compiler itself. It's a first-class feature of Cargo that multiple versions of a crate can be compiled into the same executable, and we shouldn't be warning about our first-class features.
This commit takes a first pass at stabilizing `std::thread`: * It removes the `detach` method in favor of two constructors -- `spawn` for detached threads, `scoped` for "scoped" (i.e., must-join) threads. This addresses some of the surprise/frustrating debug sessions with the previous API, in which `spawn` produced a guard that on destruction joined the thread (unless `detach` was called). The reason to have the division in part is that `Send` will soon not imply `'static`, which means that `scoped` thread creation can take a closure over *shared stack data* of the parent thread. On the other hand, this means that the parent must not pop the relevant stack frames while the child thread is running. The `JoinGuard` is used to prevent this from happening by joining on drop (if you have not already explicitly `join`ed.) The APIs around `scoped` are future-proofed for the `Send` changes by taking an additional lifetime parameter. With the current definition of `Send`, this is forced to be `'static`, but when `Send` changes these APIs will gain their full flexibility immediately. Threads that are `spawn`ed, on the other hand, are detached from the start and do not yield an RAII guard. The hope is that, by making `scoped` an explicit opt-in with a very suggestive name, it will be drastically less likely to be caught by a surprising deadlock due to an implicit join at the end of a scope. * The module itself is marked stable. * Existing methods other than `spawn` and `scoped` are marked stable. The migration path is: ```rust Thread::spawn(f).detached() ``` becomes ```rust Thread::spawn(f) ``` while ```rust let res = Thread::spawn(f); res.join() ``` becomes ```rust let res = Thread::scoped(f); res.join() ``` [breaking-change]
This commit is a first past stabilization of `std::error`: * The module is stable. * The `FromError` trait and impls are stable * The `Error` trait itself is left unstable, pending current APIs and possible revisions during the alpha cycle.
Believe or not, `CreateProcess()` is racy if several threads create child processes: [0], [1], [2]. This caused some tests show crash dialogs during `make check-stage#-rpass`. More explanation: On Windows, `SetErrorMode()` controls display of error dialogs: it accepts new error mode and returns old error mode. The error mode is process-global and automatically inherited to child process when created. MSYS2 bash shell internally sets it to not show error dialogs, therefore `make check-stage#-rpass` should not show them either. However, [1] says that `CreateProcess()` internally invokes `SetErrorMode()` twice: at first it sets mode `0x8001` and saves original mode, and at second it restores original mode. So if two threads simultaneously call `CreateProcess()`, the first thread sets error mode to `0x8001` then the second thread recognizes that current error mode is `0x8001`. Therefore, The second thread will create process with wrong error mode. This really occurs inside `compiletest`: it creates several processes on each thread, so some `run-pass` tests are invoked with wrong error mode therefore show crash dialog. This commit adds `StaticMutex` for `CreateProcess()` call. This seems to fix the "dialog annoyance" issue. [0]: http://support.microsoft.com/kb/315939 [1]: https://code.google.com/p/nativeclient/issues/detail?id=2968 [2]: https://ghc.haskell.org/trac/ghc/ticket/2650
Both FreeBSD and DragonFly define pthread_key_t as int, while Linux defines it as uint. As pthread_key_t is used as an opaque type and storage size of both int and uint are the same, this is rather a cosmetic change. iOS uses ulong (as OS X) so difference is critical on 64bit platforms.
…ed out to be that were being very loose with bound regions in trans (we were basically just ignoring and flattening binders). Since binders are significant to subtyping and hence to trait selection, this can cause a lot of problems. So this patch makes us treat them more strictly -- for example, we propagate binders, and avoid skipping past the `Binder` by writing `foo.0`. Fixes rust-lang#20644.
There's been some debate over the precise form that these APIs should take, and they've undergone some changes recently, so these APIs are going to be left unstable for now to be fleshed out during the next release cycle.
[breaking-change]
Conflicts: src/libcollections/lib.rs src/librustc/lib.rs src/libserialize/lib.rs src/libstd/lib.rs
Conflicts: src/libcore/array.rs src/libcore/cell.rs src/libcore/prelude.rs src/libstd/path/posix.rs src/libstd/prelude/v1.rs src/test/compile-fail/dst-sized-trait-param.rs
Conflicts: src/libsyntax/parse/parser.rs
This commit takes a first pass at stabilizing `std::thread`: * It removes the `detach` method in favor of two constructors -- `spawn` for detached threads, `scoped` for "scoped" (i.e., must-join) threads. This addresses some of the surprise/frustrating debug sessions with the previous API, in which `spawn` produced a guard that on destruction joined the thread (unless `detach` was called). The reason to have the division in part is that `Send` will soon not imply `'static`, which means that `scoped` thread creation can take a closure over *shared stack data* of the parent thread. On the other hand, this means that the parent must not pop the relevant stack frames while the child thread is running. The `JoinGuard` is used to prevent this from happening by joining on drop (if you have not already explicitly `join`ed.) The APIs around `scoped` are future-proofed for the `Send` changes by taking an additional lifetime parameter. With the current definition of `Send`, this is forced to be `'static`, but when `Send` changes these APIs will gain their full flexibility immediately. Threads that are `spawn`ed, on the other hand, are detached from the start and do not yield an RAII guard. The hope is that, by making `scoped` an explicit opt-in with a very suggestive name, it will be drastically less likely to be caught by a surprising deadlock due to an implicit join at the end of a scope. * The module itself is marked stable. * Existing methods other than `spawn` and `scoped` are marked stable. The migration path is: ```rust Thread::spawn(f).detached() ``` becomes ```rust Thread::spawn(f) ``` while ```rust let res = Thread::spawn(f); res.join() ``` becomes ```rust let res = Thread::scoped(f); res.join() ``` [breaking-change]
Believe or not, `CreateProcess()` is racy if several threads create child processes: [0], [1], [2]. This caused some tests show crash dialogs during `make check-stage#-rpass`. More explanation: On Windows, `SetErrorMode()` controls display of error dialogs: it accepts new error mode and returns old error mode. The error mode is process-global and automatically inherited to child process when created. MSYS2 bash shell internally sets it to not show error dialogs, therefore `make check-stage#-rpass` should not show them either. However, [1] says that `CreateProcess()` internally invokes `SetErrorMode()` twice: at first it sets mode `0x8001` and saves original mode, and at second it restores original mode. So if two threads simultaneously call `CreateProcess()`, the first thread sets error mode to `0x8001` then the second thread recognizes that current error mode is `0x8001`. Therefore, The second thread will create process with wrong error mode. This really occurs inside `compiletest`: it creates several processes on each thread, so some `run-pass` tests are invoked with wrong error mode therefore show crash dialog. This commit adds `StaticMutex` for `CreateProcess()` call. This seems to fix the "dialog annoyance" issue. [0]: http://support.microsoft.com/kb/315939 [1]: https://code.google.com/p/nativeclient/issues/detail?id=2968 [2]: https://ghc.haskell.org/trac/ghc/ticket/2650
This bound is probably unintentional and is unnecessarily constricting.
This reverts commit 2404232. Conflicts: src/libcore/intrinsics.rs
r? @brson (rust_highfive has picked a reviewer for you, use r? to override) |
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This PR failed one builder on buildbot, auto-win-32-nopt-t. The failure is a known flaky test and all other builders passed, so I'm going to merge this manually into master. |
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